ServerMania это программа, позволяющая осуществлять более простую настройку, запуск, и контролирование сервера TrackMania. Позволяет управлять сервером через окно программы. Может менять на лету карты, кикать, банить игроков, функция Random map, приветствие на сервере и много всего полезного. Единственный минус - ест ресурсы и тормозит Для работы программы нужен .NET Framework 2.0 История версий: ServerMania 0.98 : * Fixed : Warmup setting was not properly saved with cup mode. * Fixed : Vista access rights issue by using user special folder if necessary. * Updated : "ShowAllOpponents" setting changed to new format (since 2008-06-10 dedicated server). * Updated : Server name field now accept up to 75 caracters. * Added : "RoundsForcedLaps" game settings for Cup and Team modes. * Added : Ladder min/max server limit configuration settings support. * Added : Hide FAST Window option. * Added : Possibility to create a game or spectator relay server. * Added : Support of "Allow spectator relay" game server option. * Added : New missing file downloader and software update system. * Deleted : Do not use Easy Update system any more. * Deleted : Do not use ini file for user settings any more (using new xml file). ServerMania 0.97 : * Fixed : Race results HTML file was not showing all game settings. * Fixed : Race results HTML file was generated before player list being updated with last round results (round modes). * Fixed : Guest list was saved in wrong location. * Fixed : Callbacks were not enabled if authentication passwords were not the default ones. * Fixed : Issue with loading packmask setting from config file if set to "nations" or "sunrise". * Fixed : Some files rights handling to prevent write access problems. * Updated : Better connection to server system with retry/cancel choice (if server is not ready on launch or on disconnection). * Added : Possibility to enable/disable buddy notification. * Added : Account validation key setting support. * Added : Option to run a FAST instance automatically on main controller load. ServerMania 0.96 : * Fixed : FAST launcher command was not functional. * Updated : Specific player list display in team mode. * Updated : New welcome message style with closing button. * Added : Supports new Forever mode Cup. * Added : Supports new Forever Warmup phase. * Added : Possibility to export race results to HTML file. * Added : Possibility to force player team (player list context menu). * Added : Possibility to force player spectator state (player list context menu). * Added : Support of new forever server options (AutoSaveReplays, Referee, HideServer ...). * Added : Support of new forever Packmask and P2P Cache Size settings. * Added : Support of RoundForcedLaps Round mode parameter. * Added : Possibility to set FinishTimeOut parameter in Team (and Cup) mode. * Added : Support of new forever DisableRespawn, ForceShowAllOpponents game settings. * Added : Possibility to play tracks directly by double clicking them in "local challenge" tab. * Added : Shows some tool tip help on mouse hovering some parameter header. * Added : Possibility to join server using tmtp protocol. ServerMania 0.94 (UE)/0.90 (CE) : * Fixed : Error on disconnection of several players. * Updated : Track announcement at race begin could now be turn on/off. * Added : Possibility to be connected as "Admin" or "User". ServerMania 0.93 (UE)/0.89 (CE) : * Fixed : "Connection Lost" message when closing server even if main controller window is closed. * Fixed : Chat lines was written several times if switching between launcher and controller window. * Fixed : Inserting challenge on remote server. * Fixed : "Unknow Host" error could occured while connecting to some remote IP. * Fixed : Can't start stopped internet server remotely. * Updated : Tricks to improve memory usage. * Updated : Code filter function rewrite (could break server playlist display update). * Updated : Chat is now only showing previous and current map dialog. * Updated : Player List's update improved (better use of server callbacks to reduce request to server). * Updated : Features that move challenge in server playlist now remember the selected challenge. * Added : Chat target notifier on chat tab. * Added : "Advanced Network" tab to local server configuration and simplified "Network" tab (UE Only). * Added : Context menu to player list as an alternative to classic command buttons. * Added : Context menu to server challenge list as an alternative to classic command buttons. * Added : Ability to move a challenge (check) to any place in playlist by using "move to highlighted challenge" context menu command. * Added : Ability to Start/Stop a FAST (installed) script on server (UE Only). ServerMania 0.92 (UE)/0.88 (CE) : * Fixed : Initialization directory of Save/Load MatchSettings file function was not correct. * Fixed : Connection issue when trying to connect to a remote server by giving its IP. * Fixed : Chat lines duplicate itself on refreshing. * Fixed : Finish Timeout setting was not properly saved (United Edition). * Updated : Adding challenge on remote server is now working. * Updated : Welcome message can now be : disabled, default, custom string, manialink page file (United Edtion). * Updated : Player List and Local challenges list now support both string and numeric sorting. * Added : Main server controller window is now sizable. ServerMania 0.91 United Edition : * Updated : First United Edition (exclusively supports TrackMania United) - based on 0.87 CE Edition. * Updated : Welcome message and Random Next track infos are now displayed as ManiaLink message box. * Added : Possibility to ignore players. ServerMania 0.87 Classic Edition : * Fixed : "Kick" was not in the admin action dropdown list. * Fixed : Player ladder ranking was not properly displayed. * Fixed : Current challenge is better hisghlighted in server playlist as it was before. * Updated : Ports input fields, extended to 5 digits. * Updated : Challenge importation function has been improved a bit. * Updated : "Close server on exisiting" procedure has been improved. * Updated : A different Chatlog file is written for each server. * Updated : Update check is restricted to versions lower than 0.91 to avoid unwanted upgrades to future TMU edition. ServerMania 0.86 : * Fixed : Error that prevents from setting up a remote server if it's the first created server. * Fixed : Local server "Force IP" option was not properly saved. * Update : Fully reworked controller interface. * Update : Now uses new XmlRpc interface by Flo. * Update : Communication with server has been improved to reduce call number thanks to the new XmlRpc interface capability. * Update : Remote server control has been optimized. * Added : "Import" function that allow to easily import challenges (from other folders or URL) to the server local challenge collection. * Added : Possibility to Randomize server playlist. * Added : Possibility to move up/down a challenge in server list. * Added : Possibility to add a player to guest/black list even if he is not currently connected on server. * Added : Possibility to ask ServerMania to download required files to run a dedicated server when setting a new local server. ServerMania 0.82 : * Fixed : Player best time was best times addition of those preceding it instead of his own best time. * Fixed : Many player related features were not working because of added player infos in players list. * Updated : Chat clearing delay is extended to 6 hours instead of 2 hours previously. * Updated : Fully reworked options management. * Updated : Config file is now automatically created/managed by ServerMania. * Updated : Server settings are now also saved to config file so that it remembers them. * Added : Clicking on systray icon shows an infos balloon with more infos than default tool tip. * Added : Launching server system and Server list management so that several servers can be launched. * Added : Possibility to set different "local" or "remote" server. * Added : Possibility to set different custom options for each server. * Added : Logon procedure which is obligatory to be able to control server (excepted for local servers with automatic login option enabled). * Added : Option to set the different authorization levels for local servers. * Added : Option to choose if authentification is automatic or not for local servers. * Added : Client port option for local servers (should not be changed until needed). * Added : Explicit "allow remote control" option for local servers. * Added : "Close server on exiting" option (instead of question) to close or not server while exiting controller. * Added : Loader system to be sure .NET Framework 2.0 is installed. * Deleted : Confirmation question while exiting controller. * Deleted : "Automatic-Start server" option. ServerMania 0.78 : * Fixed : Issue which prevented from restarting another servers without restarting ServerMania. * Fixed : Adding challenges by selecting a folder is now fully working. * Fixed : Some none critical pop-up errors from previous version. * Updated : Maps managment visibility has been improved. * Updated : Adding some infos on player list. * Updated : Random Mode is now randomly choosing a challenge among those still unplayed. * Updated : Chat log is now live written and includes write time for each line. * Updated : Chat bring back method has been improved. * Updated : "Load/Save Match Setting" is now initialized and write protected with the right directory (...\GameData\Tracks\...). * Updated : NotifyIcon is now showing the currently played track. * Updated : Version field on server tab now shows dedicated server build instead of game version. * Added : Chat now auto scrolls down if it is not currently browsed. * Added : #u = ServerMania web site url field for custom welcome message. * Added : Now supports a new dedicated server version (2006-04-25). ServerMania 0.75 : * Fixed : Some bugs introduced with version 0.74 and others. * Updated : Chat now keeps all dialogs history and is cleared every tow hours. * Updated : Player list now remember your selection on refreshing. * Updated : On random mode the next track is now randomly chosen at the end of the race. * Added : Ability to clean chat. * Added : Ability to use a custom welcome message. * Added : Chatlog file is written with chat content when chat is cleared. * Added : Select All check box for local/server track list allowing to select/unselect all challenges in the list. ServerMania 0.74 : * Fixed : Auto-Refresh issue from version 0.72. * Updated : Some internal code fixed/cleaned/improved. * Added : Ability to force to end round in progress. * Added : Vehicule quality server settings. * Added : Finish Tiemout game settings in Rounds modes (TMO/TMS). * Added : Synchronised Start Period game settings in Time Attack modes. * Added : Ability to cancel vote. ServerMania 0.72 : * Fixed : memleaks issue (Fixed by Nadeo). * Updated : Xml-Rpc listen port choice enabled. * Updated : Initializing and Server Launching have been improoved. * Updated : Black/Guest List administration is now enabled. * Added : Guest List administration. * Added : Now supports EasyUpdate system by Alf.Red. * Added : P2P port option. * Added : Basic skin option to improve display speed. * Added : Remote control ability (experimental feature). * Added : Now Supports Nations server account creation within ServerMania. ServerMania 0.67 : * Fixed : Call Vote Ratio input issue. * Fixed : Regional settings causing display/input time issue. * Updated : Directory/File search tools are now initialized with the game directory. * Updated : Chat visibility and beahaviour has been improoved. * Added : Now supports TrackMania Nations. * Added : Internet account (login and password) option for each game (editing the server config file is not longuer needed). * Added : NetIP option to force server IP to a specified one (IP Address can be auto-detected). * Added : Server port option. * Added : Xml-Rpc listen port option (not helpfull as ServerMania still listen to port 5000). ServerMania 0.62 : * Fixed : Not Managed error while trying to open a file wich has no default application. * Fixed : "Unknown challenge" error occured when adding challenge while server is already running. * Fixed : Can't load configuration and MatchSetting files when path have space in it. * Fixed : ServerMania may not respond after launching server. * Fixed : XML-RPC call errors while there is many players on server. * Updated : TrayIcon beahaviour has been improoved. * Updated : Server Window can be hidden/shown while server is running. * Added : Ability to Insert challenges after current played challenge. * Added : Ability to Delete challenges from hard disk. * Added : Ability to Add PlayList from MatchSetting. * Added : Ability to Insert PlayList from MatchSetting. ServerMania 0.55 : * First ServerMania release
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