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ServerMania (TMUF и TMNF) v 0.98
[ · Скачать удаленно () ] 20.09.2009, 17:47

ServerMania это программа, позволяющая осуществлять более простую настройку, запуск, и контролирование сервера TrackMania.
Позволяет управлять сервером через окно программы. Может менять на лету карты, кикать, банить игроков, функция Random map, приветствие на сервере и много всего полезного.

Единственный минус - ест ресурсы и тормозит

Для работы программы нужен .NET Framework 2.0

История версий:

ServerMania 0.98 :

* Fixed : Warmup setting was not properly saved with cup mode.
* Fixed : Vista access rights issue by using user special folder if necessary.
* Updated : "ShowAllOpponents" setting changed to new format (since 2008-06-10 dedicated server).
* Updated : Server name field now accept up to 75 caracters.
* Added : "RoundsForcedLaps" game settings for Cup and Team modes.
* Added : Ladder min/max server limit configuration settings support.
* Added : Hide FAST Window option.
* Added : Possibility to create a game or spectator relay server.
* Added : Support of "Allow spectator relay" game server option.
* Added : New missing file downloader and software update system.
* Deleted : Do not use Easy Update system any more.
* Deleted : Do not use ini file for user settings any more (using new xml file).

ServerMania 0.97 :

* Fixed : Race results HTML file was not showing all game settings.
* Fixed : Race results HTML file was generated before player list being updated with last round results (round modes).
* Fixed : Guest list was saved in wrong location.
* Fixed : Callbacks were not enabled if authentication passwords were not the default ones.
* Fixed : Issue with loading packmask setting from config file if set to "nations" or "sunrise".
* Fixed : Some files rights handling to prevent write access problems.
* Updated : Better connection to server system with retry/cancel choice (if server is not ready on launch or on disconnection).
* Added : Possibility to enable/disable buddy notification.
* Added : Account validation key setting support.
* Added : Option to run a FAST instance automatically on main controller load.

ServerMania 0.96 :

* Fixed : FAST launcher command was not functional.
* Updated : Specific player list display in team mode.
* Updated : New welcome message style with closing button.
* Added : Supports new Forever mode Cup.
* Added : Supports new Forever Warmup phase.
* Added : Possibility to export race results to HTML file.
* Added : Possibility to force player team (player list context menu).
* Added : Possibility to force player spectator state (player list context menu).
* Added : Support of new forever server options (AutoSaveReplays, Referee, HideServer ...).
* Added : Support of new forever Packmask and P2P Cache Size settings.
* Added : Support of RoundForcedLaps Round mode parameter.
* Added : Possibility to set FinishTimeOut parameter in Team (and Cup) mode.
* Added : Support of new forever DisableRespawn, ForceShowAllOpponents game settings.
* Added : Possibility to play tracks directly by double clicking them in "local challenge" tab.
* Added : Shows some tool tip help on mouse hovering some parameter header.
* Added : Possibility to join server using tmtp protocol.

ServerMania 0.94 (UE)/0.90 (CE) :

* Fixed : Error on disconnection of several players.
* Updated : Track announcement at race begin could now be turn on/off.
* Added : Possibility to be connected as "Admin" or "User".

ServerMania 0.93 (UE)/0.89 (CE) :

* Fixed : "Connection Lost" message when closing server even if main controller window is closed.
* Fixed : Chat lines was written several times if switching between launcher and controller window.
* Fixed : Inserting challenge on remote server.
* Fixed : "Unknow Host" error could occured while connecting to some remote IP.
* Fixed : Can't start stopped internet server remotely.
* Updated : Tricks to improve memory usage.
* Updated : Code filter function rewrite (could break server playlist display update).
* Updated : Chat is now only showing previous and current map dialog.
* Updated : Player List's update improved (better use of server callbacks to reduce request to server).
* Updated : Features that move challenge in server playlist now remember the selected challenge.
* Added : Chat target notifier on chat tab.
* Added : "Advanced Network" tab to local server configuration and simplified "Network" tab (UE Only).
* Added : Context menu to player list as an alternative to classic command buttons.
* Added : Context menu to server challenge list as an alternative to classic command buttons.
* Added : Ability to move a challenge (check) to any place in playlist by using "move to highlighted challenge" context menu command.
* Added : Ability to Start/Stop a FAST (installed) script on server (UE Only).

ServerMania 0.92 (UE)/0.88 (CE) :

* Fixed : Initialization directory of Save/Load MatchSettings file function was not correct.
* Fixed : Connection issue when trying to connect to a remote server by giving its IP.
* Fixed : Chat lines duplicate itself on refreshing.
* Fixed : Finish Timeout setting was not properly saved (United Edition).
* Updated : Adding challenge on remote server is now working.
* Updated : Welcome message can now be : disabled, default, custom string, manialink page file (United Edtion).
* Updated : Player List and Local challenges list now support both string and numeric sorting.
* Added : Main server controller window is now sizable.

ServerMania 0.91 United Edition :

* Updated : First United Edition (exclusively supports TrackMania United) - based on 0.87 CE Edition.
* Updated : Welcome message and Random Next track infos are now displayed as ManiaLink message box.
* Added : Possibility to ignore players.

ServerMania 0.87 Classic Edition :

* Fixed : "Kick" was not in the admin action dropdown list.
* Fixed : Player ladder ranking was not properly displayed.
* Fixed : Current challenge is better hisghlighted in server playlist as it was before.
* Updated : Ports input fields, extended to 5 digits.
* Updated : Challenge importation function has been improved a bit.
* Updated : "Close server on exisiting" procedure has been improved.
* Updated : A different Chatlog file is written for each server.
* Updated : Update check is restricted to versions lower than 0.91 to avoid unwanted upgrades to future TMU edition.

ServerMania 0.86 :

* Fixed : Error that prevents from setting up a remote server if it's the first created server.
* Fixed : Local server "Force IP" option was not properly saved.
* Update : Fully reworked controller interface.
* Update : Now uses new XmlRpc interface by Flo.
* Update : Communication with server has been improved to reduce call number thanks to the new XmlRpc interface capability.
* Update : Remote server control has been optimized.
* Added : "Import" function that allow to easily import challenges (from other folders or URL) to the server local challenge collection.
* Added : Possibility to Randomize server playlist.
* Added : Possibility to move up/down a challenge in server list.
* Added : Possibility to add a player to guest/black list even if he is not currently connected on server.
* Added : Possibility to ask ServerMania to download required files to run a dedicated server when setting a new local server.

ServerMania 0.82 :

* Fixed : Player best time was best times addition of those preceding it instead of his own best time.
* Fixed : Many player related features were not working because of added player infos in players list.
* Updated : Chat clearing delay is extended to 6 hours instead of 2 hours previously.
* Updated : Fully reworked options management.
* Updated : Config file is now automatically created/managed by ServerMania.
* Updated : Server settings are now also saved to config file so that it remembers them.
* Added : Clicking on systray icon shows an infos balloon with more infos than default tool tip.
* Added : Launching server system and Server list management so that several servers can be launched.
* Added : Possibility to set different "local" or "remote" server.
* Added : Possibility to set different custom options for each server.
* Added : Logon procedure which is obligatory to be able to control server (excepted for local servers with automatic login option enabled).
* Added : Option to set the different authorization levels for local servers.
* Added : Option to choose if authentification is automatic or not for local servers.
* Added : Client port option for local servers (should not be changed until needed).
* Added : Explicit "allow remote control" option for local servers.
* Added : "Close server on exiting" option (instead of question) to close or not server while exiting controller.
* Added : Loader system to be sure .NET Framework 2.0 is installed.
* Deleted : Confirmation question while exiting controller.
* Deleted : "Automatic-Start server" option.

ServerMania 0.78 :

* Fixed : Issue which prevented from restarting another servers without restarting ServerMania.
* Fixed : Adding challenges by selecting a folder is now fully working.
* Fixed : Some none critical pop-up errors from previous version.
* Updated : Maps managment visibility has been improved.
* Updated : Adding some infos on player list.
* Updated : Random Mode is now randomly choosing a challenge among those still unplayed.
* Updated : Chat log is now live written and includes write time for each line.
* Updated : Chat bring back method has been improved.
* Updated : "Load/Save Match Setting" is now initialized and write protected with the right directory (...\GameData\Tracks\...).
* Updated : NotifyIcon is now showing the currently played track.
* Updated : Version field on server tab now shows dedicated server build instead of game version.
* Added : Chat now auto scrolls down if it is not currently browsed.
* Added : #u = ServerMania web site url field for custom welcome message.
* Added : Now supports a new dedicated server version (2006-04-25).

ServerMania 0.75 :

* Fixed : Some bugs introduced with version 0.74 and others.
* Updated : Chat now keeps all dialogs history and is cleared every tow hours.
* Updated : Player list now remember your selection on refreshing.
* Updated : On random mode the next track is now randomly chosen at the end of the race.
* Added : Ability to clean chat.
* Added : Ability to use a custom welcome message.
* Added : Chatlog file is written with chat content when chat is cleared.
* Added : Select All check box for local/server track list allowing to select/unselect all challenges in the list.

ServerMania 0.74 :

* Fixed : Auto-Refresh issue from version 0.72.
* Updated : Some internal code fixed/cleaned/improved.
* Added : Ability to force to end round in progress.
* Added : Vehicule quality server settings.
* Added : Finish Tiemout game settings in Rounds modes (TMO/TMS).
* Added : Synchronised Start Period game settings in Time Attack modes.
* Added : Ability to cancel vote.

ServerMania 0.72 :

* Fixed : memleaks issue (Fixed by Nadeo).
* Updated : Xml-Rpc listen port choice enabled.
* Updated : Initializing and Server Launching have been improoved.
* Updated : Black/Guest List administration is now enabled.
* Added : Guest List administration.
* Added : Now supports EasyUpdate system by Alf.Red.
* Added : P2P port option.
* Added : Basic skin option to improve display speed.
* Added : Remote control ability (experimental feature).
* Added : Now Supports Nations server account creation within ServerMania.

ServerMania 0.67 :

* Fixed : Call Vote Ratio input issue.
* Fixed : Regional settings causing display/input time issue.
* Updated : Directory/File search tools are now initialized with the game directory.
* Updated : Chat visibility and beahaviour has been improoved.
* Added : Now supports TrackMania Nations.
* Added : Internet account (login and password) option for each game (editing the server config file is not longuer needed).
* Added : NetIP option to force server IP to a specified one (IP Address can be auto-detected).
* Added : Server port option.
* Added : Xml-Rpc listen port option (not helpfull as ServerMania still listen to port 5000).

ServerMania 0.62 :

* Fixed : Not Managed error while trying to open a file wich has no default application.
* Fixed : "Unknown challenge" error occured when adding challenge while server is already running.
* Fixed : Can't load configuration and MatchSetting files when path have space in it.
* Fixed : ServerMania may not respond after launching server.
* Fixed : XML-RPC call errors while there is many players on server.
* Updated : TrayIcon beahaviour has been improoved.
* Updated : Server Window can be hidden/shown while server is running.
* Added : Ability to Insert challenges after current played challenge.
* Added : Ability to Delete challenges from hard disk.
* Added : Ability to Add PlayList from MatchSetting.
* Added : Ability to Insert PlayList from MatchSetting.

ServerMania 0.55 :

* First ServerMania release

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